
No doubt a few levels and some tricky robotic obstacles made health a treasured resource, which added some drama to the bloodshed.īeyond the game's mechanics, The New Order's characters are as vibrant as they've ever been.

You get a health bar and a shield bar with limited regenerative capabilities, and that's it. The health system in The New Order is incredibly simple. In our conversation with Öjerfors, he mentioned that the one aspect of the classic FPS genre he wanted to revive with The New Order was frantic gameplay, where Blazkowicz seems endlessly consumed in a swirling hurricane of blood, explosions, and chaos. One such direction is actually back to the past. Now awake and ready for revenge, Blazkowicz must kill what he kills best in a perceivably futile attempt against impossible odds that will throw him into extreme locales and situations.īut while the gameplay is reminiscent of modern shooters-the fast running, dual-wielding, scope-sniping, load-and-reload action-MachineGames breaks off in a few different directions.

All the while Blazkowicz sleeps away in a years-long coma. The Nazis overcame their Allied foes through inexplicably advanced technology and spread fascist influence throughout the world. Blazkowicz, once again must fight against overwhelming adversity as he sits on the short end of the classic David versus Goliath trope that runs through the series. Although that doesn't roll off the tongue quite as well, it's an apt description. Senior gameplay designer Andreas Öjerfors prefers to call The New Order a story-driven first-person action adventure game.

But after you take a deeper dive, ford through an angry river of Nazis, and see what the game offers, the company's hesitance to pigeonhole this game into the conventional category begins to make sense. A few minutes after pressing start, the game looks and feels like an FPS. Developer: MachineGames // Publisher: Bethesda Softworks // Release: // Systems: Xbox 360, Xbox One, PlayStation 3, PlayStation 4, Microsoft Windows // Price: $60Īt MachineGames, no one says the phrase "first-person shooter"-or any other acronym variation-in reference to their latest title, Wolfenstein: The New Order.
